Next up
(Sorry for not resizing the gif) As promised, here is the finished building set-up. Building costs 5 x material level. The only part that remains is the Save System which is easy, and a button that spawns the waves of mutants to attack in the Arena.
The current world map. Though I suspect I'll use something different in-game.
Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.
Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)
New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)
Tall Mutants don't go down so easily.
Choose your destiny! The game has been published.
Don't mind me. I'm just sneaking in through the ventilation.
This and many more things coming. You can see a lot more of what's planned to come in the Discord.
Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.
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