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Chapter 2 - In Progress
Tall Mutants don't go down so easily.
Choose your destiny! The game has been published.
Getting VERY close to a playable demo! Behold the swarm of mutants! They are resistant to plasma.
Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)
Just completed the main menu, ending screen (based on score), AND the pause menu. Pistol Only Mode grants an additional 100 points to your final score. The Ending screen upgrades at 350 and 500 points. But there is a special reward at 600 points.
Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?
Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.
Don't mind me. I'm just sneaking in through the ventilation.
The current world map. Though I suspect I'll use something different in-game.











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