Game
Hubris: A Machine's Halo

6 years ago

(Sorry for not resizing the gif)
As promised, here is the finished building set-up.
Building costs 5 x material level.
The only part that remains is the Save System which is easy, and a button that spawns the waves of mutants to attack in the Arena.


1


4 comments

Loading...

Next up

Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.

Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.

Getting VERY close to a playable demo! Behold the swarm of mutants! They are resistant to plasma.

Tall Mutants don't go down so easily.

Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)

The current world map. Though I suspect I'll use something different in-game.

Choose your destiny! The game has been published.

Don't mind me. I'm just sneaking in through the ventilation.

This and many more things coming. You can see a lot more of what's planned to come in the Discord.

Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)