The difference between the Time Attack and the Speed Trap mode is that the player doesn't have to survive the Countdown but have to beat a list of opponent by being the fastest on the checkpoints!



Just finished the #speed-Trap #gamemode for Roll Down! #gamedev#racinggame #racing #ball #screenshot #indiegame #UnrealEngine#indiedevhour #indidev #screenshotsunday
Next up
What ones God was has become slave, know it is time to become God again. To everyone out there don't be slave, be God instead. #power
The next Update is on the Way! 3 new Tracks and a new ball, just have to finish the balancing. #ScreenshotSaturday
@Motorsports Community just wanted to introduce my self as the new moderator of the community, hopefully I can help to make this place even more entertaining! Special thx to Jusebe & the entire community for having me around. Any way here is a nice supra!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Just a Screenshoot of my current projects. There will be some big news for Project Speed & Roll Down later this month.
Welcome @pracystudios to Game Jolt!
They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.
Dear Racing Community what changes would you like to see to improve this place?
Finally I can share some new Gameplay for the next update for Roll Down. By the way feel free to join the Racing Community!
Congrats to Dotemu for launching their new game Absolum! Hades + Streets of Rage = Yes, oh and it's 10% off for launch'
Check out the game: https://bit.ly/absolum
Finally after 7 Months I released the next Update for Roll Down and this time I made an Trailer|Devlog that shows the biggest features of the Update! {https://youtu.be/dGQYbMKiLfk}
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