5 years ago

Just finished the #speed-Trap #gamemode for Roll Down! #gamedev#racinggame #racing #ball #screenshot #indiegame #UnrealEngine#indiedevhour #indidev #screenshotsunday


The difference between the Time Attack and the Speed Trap mode is that the player doesn't have to survive the Countdown but have to beat a list of opponent by being the fastest on the checkpoints!



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What ones God was has become slave, know it is time to become God again. To everyone out there don't be slave, be God instead. #power

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@Motorsports Community just wanted to introduce my self as the new moderator of the community, hopefully I can help to make this place even more entertaining! Special thx to Jusebe & the entire community for having me around. Any way here is a nice supra!

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Just a Screenshoot of my current projects. There will be some big news for Project Speed & Roll Down later this month.

Welcome @pracystudios to Game Jolt!

They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.

Dear Racing Community what changes would you like to see to improve this place?

Finally I can share some new Gameplay for the next update for Roll Down. By the way feel free to join the Racing Community!

https://youtu.be/mJ5uT6LByX4

Congrats to Dotemu for launching their new game Absolum! Hades + Streets of Rage = Yes, oh and it's 10% off for launch'

Check out the game: https://bit.ly/absolum

Finally after 7 Months I released the next Update for Roll Down and this time I made an Trailer|Devlog that shows the biggest features of the Update! {https://youtu.be/dGQYbMKiLfk}