Next up
As a reminder, this version of Cobalt Moon has been cancelled. You can follow updates on the new version here: https://gamejolt.com/games/cobaltmoon/843959
We got taunts! Not as many as the original unity build, but still
DISRESPECT YOUR SURROUNDINGS
and be rewarded with items
What does this spooky castle have in store? I guess only time will tell.
Also today marks one month since I started development. Honestly it's a credit to RPG Maker MV that I'm so close to being done.
Optional area is "done" but I haven't sent it for testing...or finished testing it myself. It's hard.
So I managed to include the nose in the first sprite, but it came out kind of awkward in the second sprite. Does anyone have suggestions on how to improve it?
Here's the new mission select screen! Featuring sprite Akio. His posture has not improved
The game over screen. As I said before, you know it's serious when the hero de-transforms
Have you encountered this funny little character yet?
0 comments