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What do you think?

Not bad, especially after the nerf to the Mount Aaru bosses, which were a big thorn in the game in terms of quality.
Previously, I had put over 500 attempts into it, but it was just a giant RNG fest and absolutely not enjoyable.
Now, it only took 5 attempts (most of which were just premature resets I was used to doing before the nerf), and it felt that any bad RNG would be recoverable from, rather than instant death. It wasn't overnerfed into being an absolute joke, however. So it's now enjoyable.

That's really the main bulk of my experience with this game. Most of everything else, such as story and whatnot are good. Nothing notable for being exceptional or terrible. The rest of the bosses aside from Mount Aaru bosses are pretty easy.

In the land of Lupin, a war is raging. Not one of good and evil but of truth and deceit. However both sides have been consumed by hatred. Will this world ever be whole again?

I've put this off long enough. This has been a long time coming. It's time to tell the story of Lunar, the character I used for all my screen names.

#rpg #adventure



teen
Mild Fantasy Violence
Animated Bloodshed
Mild Language

Have you encountered this funny little character yet?

Updated to v1.2.1, small quality of life updates:

- Lucky Rat has a higher encounter rate

- 6th floor of Tower of Trials contains a hidden square with a guaranteed Lucky Rat encounter

Get to grinding!

I can't believe it's been a year since I released this game. v1.2.0 is out now.

Change log:

Mayor correctly names Fairbay

Melody of Sight has use text

Added flavor text for field of blood camp tents

New song for Bardhyl fight

Finally uploaded v1.1.0

Change log:

Dialogue Changes

Decreased defensive power of steel cuirass so that royal tunic would be best as intended

Decreased strength of Mt Aaru bosses

Pure Light Launcher works as intended

Uploaded a small bug fix where the north exit of the mansion's library wasn't working