Next up
Optional area is "done" but I haven't sent it for testing...or finished testing it myself. It's hard.
I've got the Al battle finalized. The one thing I didn't get footage of is his one-two combo
The hurt/knockdown sprites for Johnny
Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat
For #ScreenshotSaturday, I have for you the first of Leonard's two planned attacks
Have you encountered this funny little character yet?
What does this spooky castle have in store? I guess only time will tell.
Also today marks one month since I started development. Honestly it's a credit to RPG Maker MV that I'm so close to being done.
Very proud of how this tail whip animation turned out
0 comments