Next up
We got taunts! Not as many as the original unity build, but still
As a reminder, this version of Cobalt Moon has been cancelled. You can follow updates on the new version here: https://gamejolt.com/games/cobaltmoon/843959
Unfortunately, it doesn't seem like Godot has a good way to sync up particles with sound effects. But if you have a sound looping at approximately the same rate, you can't really pick up the difference
Here's the new mission select screen! Featuring sprite Akio. His posture has not improved
DISRESPECT YOUR SURROUNDINGS
and be rewarded with items
Have you encountered this funny little character yet?
Figure I'd share a couple memes I made using the game sprites. I'm working on the actual game too I swear
Showing off the new threat ranking screen. Honestly, sprite Cary Levi looks much closer to my original design for him. Goes to show I have far more experience here than in 3D modeling
The game over screen. As I said before, you know it's serious when the hero de-transforms
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