Game
A Needlessly Hard Game
2 years ago

Just letting you guys know, if any of you report a “bug” that involves some jump or task being “impossible”, I’m going to ignore it. I’ve tested every single part of this game (not in a row mind you lol), and all of it is possible. Just really hard.




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No-clipping mechanic

Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.

Just a regular development screenshot. Nothing to see here.

1/2

Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here are sounds of a room full of people coming from no where)

Trophies are now implemented :)

Patch Notes:

- Added pre-alpha/alpha 1 accurate item bobbing

- Fixed various inventory bugs for the player character

- Added base materials for easier material creation

WIP title screen "play" animation

2/2

Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here is one where the humming just stops altogether for a random period of time)

Predator/prey AI concept