26 days ago

just released my new analog horror / simulation game. definitely go check it out. I can guarantee you will look away from the screen at least once. #analoghorror #horror #horrorgame




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Finished a trailer for the game!

Pretty short but it gets the job done for now I think.

You can also check it out on YouTube: https://www.youtube.com/watch?v=Q0dASOFXo-g

I may be having a bit too much fun with the grenade launcher. Was worth the extra effort to add it in the game.

#Gamedev #GrenadeLauncher

Have you found any Easter eggs yet?

if not, maybe you don't always have to go right.

Check the left side of the maps too,

and pay attention to the pillars for writing on them!

Find all Easter eggs here:https://gamejolt.com/games/shoot_before_you_leap/811322

#GameDev #EasterEggs

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

v1.1.1 update is out. Slight improvements to visuals and audio. also slight alter of a point in the plot, I'll let you figure it out #analoghorror #horrorgame #horror

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Began development on an analog horror style game based on the SMILE Tapes universe. Currently having fun designing al the art and faces. I hope I get permission to release it here

Artist Richard Hogg illustrated over 60 different puzzles for Wilmot Works It Out! Watch his process for one of our favorites here!

This chill game is available now for PC, Mac, and Switch! https://store.steampowered.com/app/2060590/Wilmot_Works_It_Out/

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.