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Game
Bullet Heck
6 days ago

Just started Bullet Heck!
Here's a little test pattern I did, it also showcases some of Aubrey's moves (literally just rapid fire and BIG SHOT).




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So, the stats panel now works, except for the score... I'm gonna leave that for later

Some (terrible) concepts for the protagonist, and the tutorial boss...

📢 Looking for a Pixel Artist & Chiptune Composer! 🎨🎵

Alright! I added some new bullet types, now it actually feels like a bullet hell.

Sorry for the low quality, but this is how I develop my game design ideas XD The tutorial boss is gonna be called Cat, because he's a cat (I'm incredibly funny, I know). I wanted his attacks to be related to his appearance (so, waves and squares it is)

I improved the big shot, if it grows too much it will damage the player, rapid fire is set to default, only stopping when charging a big shot. Also, implemented invincibility frames so the player doesn't lose all HP in 2 seconds.

Alright, I got a graphics menu, and a control rebinding menu now, nice.

Some concepts for the 2nd and 3rd boss of the game, Nick and Pizza Guy, one is Aubrey's friend, and the other is just delivering pizzas #GameDev #IndieGame #Art

Now the points from which bullets spawn can move and rotate #BulletHell #GameDev #IndieGame

So

i may or may not make an full art of some person or i may just leave this like that-