Game
Bullet Heck

4 days ago

Sorry for the low quality, but this is how I develop my game design ideas XD
The tutorial boss is gonna be called Cat, because he's a cat (I'm incredibly funny, I know). I wanted his attacks to be related to his appearance (so, waves and squares it is)




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Alright! I added some new bullet types, now it actually feels like a bullet hell.

I improved the big shot, if it grows too much it will damage the player, rapid fire is set to default, only stopping when charging a big shot. Also, implemented invincibility frames so the player doesn't lose all HP in 2 seconds.

Now the points from which bullets spawn can move and rotate #BulletHell #GameDev #IndieGame

So, the stats panel now works, except for the score... I'm gonna leave that for later

📢 Looking for a Pixel Artist & Chiptune Composer! 🎨🎵

Alright, I got a graphics menu, and a control rebinding menu now, nice.

Just started Bullet Heck! Here's a little test pattern I did, it also showcases some of Aubrey's moves (literally just rapid fire and BIG SHOT).

Some concepts for the 2nd and 3rd boss of the game, Nick and Pizza Guy, one is Aubrey's friend, and the other is just delivering pizzas #GameDev #IndieGame #Art

Some (terrible) concepts for the protagonist, and the tutorial boss...

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_