3 years ago

Кто-нибудь знает, можно ли сейчас с кошелька Геймджолта на Пейпал деньги выводить? Кто-нибудь пробовал?




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I played #HollowKnight and got a lot of inspiration from it. A great example of how to work with parallaxes. Did you know that they actually used 3D space to build their scenes? I wonder if I can do the same thing in Godot Engine 4 for OGLS!

Devblog, 13th March 2023.

This is partially why I wanted to switch to Tilemaps. They are capable of stuff like THIS. Now I'm able to recreate any sort of lighting, any time of day, within any location that I create.

My quest log made me recall a very old Phantom of the Opera / Among Us AU me and my friend have devised. It had a beautiful plot about a furious monster infiltrating a spaceship to enact his revenge, only to fall in love with a human... #AmongUsFriday

cute cat guy ✨️

Guess who finally played Hollow Knight!

I just can't have enough of this baby, so I drew them a pretty poster! 🥺♥😊

If you'd like a PSD file of this, head over to my Boosty! - https://boosty.to/staminaoverlook

ИТАК, ребятки, мы презентуем вам НАШ проект ЕРЕСЬ КУЗИ ДВА... Ну, а вернее ДЕМО этой игры. ИГРА: https://gamejolt.com/games/YourPersonalHell/958149

Devlog 20th September:

Repainted the TV screen. Fixed the code so that the mouse input goes through to the tilemap, then realized I don't need it. Fun days.

Devblog 11 June 2023.

The first draft of a 3D scene made out of 2D objects, very rough, very saturated (i was light testing), very much representative of the parallax I wanted to achieve. What do you think?

Read the article for technical details.

руджолт екзе если бы Я ЕГО ДЕЛАЛ (не просто перерисовка спрайтов) @Blaze-Games - огонёк, поэтому его нельзя убили @SlavaEylon - тенна @руби - убили потому что он человек @VoidMan01 - жив потому что хз сюжет захотел @_coolfalafel46 - инвалид, но живой :(

Now that I'm in Master's degree, I'm considering pitching OGLS as my exam project for the autumn semester. For more info, read the article!

In other news, NPC system finally works in 3D. At least, the planning/moving/stopping parts.