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Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:
This game is mostly ready for second demo however I'm testing level select to ensure it works properly.
Here are some shots from the game for today's #screenshotsaturday:
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
I've updated level select taking feedbacks from some people. Here are some shots from the level select for today's #screenshotsaturday:
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero ![]()
to open today's slot on the calendar.
I don't play racing games so my answer is horse racing game from Ocarina of Time. Getting Epona is great reward for the game.
I'm resuming progress on this game. This time I'm working on level select. Here are some shots from the level select:
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX ![]()
to open today's slot on the calendar.
Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:



















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