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26
Game
Ghost Islands
3 years ago

Latest Trailer for my game, Ghost Islands showcasing the dynamic lighting, lushous and scenic environment, and the new boss; Arachnus!




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I was not satisfied with the tree just disappearing when it was chopped down... So gave the tree a bit of animation when falling. I think it turned out pretty good. Thoughts?

Added a smoke effect when tree falls and also fixed an issue with the item drop locations and drop rates.

Little bit of Rain and Thunder Sound Effects goes a long way and adds some more depth to Ghost Islands!

Improved Dynamic Lighting System to work seamlessly with the Weather/Storm System. Full Day/Night cycle.

Who doesn't love a good storm? Well you can now experience storms in Ghost Islands. With storms comes rain, lightning, and perhaps even powerful wind gusts. So be sure to pick up any loose valuables or they might get blown away.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Smile! Here, take some happy pills! βœ¨πŸ’Š #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.πŸ›‘πŸ—‘ Bookmark pre-launch pageπŸ”–πŸ”–πŸ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I was bored, so... ManutKat.