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Little bit of Rain and Thunder Sound Effects goes a long way and adds some more depth to Ghost Islands!
Added a smoke effect when tree falls and also fixed an issue with the item drop locations and drop rates.
I was not satisfied with the tree just disappearing when it was chopped down... So gave the tree a bit of animation when falling. I think it turned out pretty good. Thoughts?
We’re teaming up with @NEOWIZ_QUEST
to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
Latest Trailer for my game, Ghost Islands showcasing the dynamic lighting, lushous and scenic environment, and the new boss; Arachnus!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Improved Dynamic Lighting System to work seamlessly with the Weather/Storm System. Full Day/Night cycle.
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity











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