Game
Cavern Extermination: Yellow Endless Sky
11 years ago

Lighting engine tweaks, new weapons, more screenies


I’m writing this at 1:45 in the morning, and I want to go to sleep, so I’ll be terse. I messed with Lightbug, so lights actually look like lights, instead of a glowy thing drawn on top of everything. Since a computer screen emits instead of reflects light, I kinda had to go backwards from reality - light is the absence of dark, instead of dark being the absence of light. Whatever, it looks good.

I added two more weapons and tweked the existing ones, so that’s good and there’s a screenie of one of them below. Also I think I messed with the AI and stuff.

I’ve got a plan. Hurrah. But I’m not telling you because I’m tired. I’ll also probably maybe cull the screenshots later this week, because I changed the res. And I’m working on an updated background.

And somebody rated my game five with kudos on the gameplay and storyline. I’ve not added a disto yet - I mean I like the five, but…

ugg

anyways

Good night.

(that wasn’t terse)



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