i don't remember who i stole the idea from, sorry, but it's a good one- basically it just reuses precalculated values to help performance. It's not too intuitive right now, so I might change it from manual designation to a compiler of sorts, if I can.
All the items currently in the demo are lines, so I can render 102 items as effectively about 63
I also fixed raycasting and it's probably easier to use now, although there isn't any going on in the picture
also since i converted everything else to stamps, there're layering problems with the sky stuff, but i wasn't really happy with the brightness on that anyways
took probably like three hours in total to add
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