3 years ago

line rendering


i don't remember who i stole the idea from, sorry, but it's a good one- basically it just reuses precalculated values to help performance. It's not too intuitive right now, so I might change it from manual designation to a compiler of sorts, if I can.

All the items currently in the demo are lines, so I can render 102 items as effectively about 63

I also fixed raycasting and it's probably easier to use now, although there isn't any going on in the picture

also since i converted everything else to stamps, there're layering problems with the sky stuff, but i wasn't really happy with the brightness on that anyways

took probably like three hours in total to add



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i am never active on gamejolt

meow mow mow

my spanish skills are not competent enough to understand what the guy is saying at 2x speed

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New compiler is now out on TW Desktop as well as other things mentioned in this list.

You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.

another random ass 3d engine that nobody asked for and nobody will end up using