3 years ago

line rendering


i don't remember who i stole the idea from, sorry, but it's a good one- basically it just reuses precalculated values to help performance. It's not too intuitive right now, so I might change it from manual designation to a compiler of sorts, if I can.

All the items currently in the demo are lines, so I can render 102 items as effectively about 63

I also fixed raycasting and it's probably easier to use now, although there isn't any going on in the picture

also since i converted everything else to stamps, there're layering problems with the sky stuff, but i wasn't really happy with the brightness on that anyways

took probably like three hours in total to add



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meow mow mow

russian

another random ass 3d engine that nobody asked for and nobody will end up using

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

my spanish skills are not competent enough to understand what the guy is saying at 2x speed

ok i FINALLY finished dropsane teto

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shakespear

Jarvis, write a full essay in MLA-8 format indented to the left please

wow I've already abandoned my 3d engine and made a Minecraft clone and abandoned that and then started on a 3rd engine