Game
Interstellar Dominion



4 months ago

Little devlog of my still unnamed project, see more in the included article!


As this new project doesn't yet have its own page or title I'll post the occasional devlog on the Interstellar Dominion page.

Level Editor!

screenshot_2023-12-30_152651.png

Work has started on the in-game level editor, currently featuring basic object positioning. In the future I'll add more options to change the props appearance with colour adjustment. You'll be able to customise where ships spawn too as part of a battle layout, with options to choose which faction they belong to, as well as what ship can spawn there. When starting a custom game you can mix and match the maps and battle layouts for added variety.

New ship.

20231230_112412-min.png

The Vulture ship has a fairly basic mining drill as its primary weapon, where it shines is the secondary weapon. A mine launcher will spread a vast amount of mines behind the ship, the best tactic is to use it against any perusing ships, finishing them off with the mining drill if needed. It's also very effective at ramming smaller ships, dealing lots of damage while taking little. To make use of this the ships ultimate ability is a small range EMP, disabling any nearby ships, making them easy to ram into.

Destructible props.

20231230_155730-min.png

As the title suggests, a lot of the environmental props, big and small, will have destructible parts to them.



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A showcase of every weapon currently in Interstellar Dominion!

https://linktr.ee/wookbee

#space #openworld #survival

Happy holidays! A very, very, very, early build of my next project will be available to download and try. This demo includes various modes (DM, TDM, Elimination), as well as bot & split-screen support. I would greatly appreciate any feedback!

Now available on Google Play!

Update 1.8 release!

· Large conflicts that influence the nearest planet.

· Added item & NPC levels.

· UI readability updates.

· Vendor sell rate and destroyed vendors.

See more in the included article!

#openworld #survival

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

Running a weekend sale (40% off) over this weekend! The Google Play version is also on sale here: https://play.google.com/store/apps/details?id=com.Wookbee.Inters… #space #openworld #survival

🥳 The Highrise Game Jam is Underway! 🥳

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.

Individual sides of a ship have different strength values assigned to them, as well as effects indicating damaged areas of the ship. #space #combat

🥳The Highrise Game Jam has begun! 🥳

The Highrise Game Jam is where creators come together to craft immersive 3D worlds using Highrise Studio! There are cash prizes! 💸💸💸

Learn the deets here: https://gamejolt.com/c/gamedev/highrisejam

An open test build is now available on Google Play, join here: https://play.google.com/apps/testing/com.Wookbee.InterstellarDom…