Next up
So, now that the game's release is a month away, what better time there is for some custom night trophies am I right?
Uploaded in delay due to Gamejolt not working yesterday. But anyways, finally made the achievement menu! I still have a few bugs to fix, and achievements to change around and implement, but this is already pretty cool.
Puppet
Howdy everyone! Minor update this time, but I added bugs to the office, and I think it makes it feel more alive. Though in the final game they will appear a little less often to retain the isolated feel. Also, look what happens when you try to squish one!
Company Notice
Subtler changes this time around, but I am really proud of it so SHUSH! Introducing: Camera particles! Not all cameras have them, but I really enjoy the way they liven things up. ...Also the fellow in cam 2 now types properly. Wonder what he's up to.
!
Every shadow is a caution.
Hey everyone! I have some news planned tommorow. But for now, as the saturday tradition requires: a showcase! If you recall from long ago, there is a table in the camera UI showing which entities are active every night. This weekend I finally finished it!
1 comment