Game
Project CatchFood
13 years ago

Live development fails


I have no idea why I even tryed to make a game while posting everyething i do. It sounded interesting at the time, but now it sounds really bad. I will be turning to the normal style of development where the game will be released as it gets into alpha with updates at milestones.



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Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

a drawing I did because I was bored😪. But I love how it turned out.😊

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.

Pigs can push buttons for you!

#gamedev #pixelart #screenshotsaturday

Don't forget to wishlist Toodee and Topdee on Steam!

https://store.steampowered.com/app/1303950/Toodee_and_Topdee/