Game
opis
11 years ago

Long time no see


SO firts, you guys deserve a apology. as we have been ofline for about 33 days. We didn’t enjoy doing this but school needed to get first place for a while.

Now this is the thing we are doing now.

5d0c01d6d84c7.png

INDEED!! We are beta testing. Getting the last mistakes out before we lanch it.

BE EXITED!! I geus.



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its getting closer The UI is done The mental stuff is done only thing left is testing and balancing.

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Showing off player 2 😎

What do you think?

Regional Bulbasaur. #Pokemon

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Got some fun collectibles in our game, Path of Kami!

Annie of the stars