Game
Loop Raccord
15 years ago

Loop Raccord on Game Set Watch


I was really happy to find some enthusiastic words about “Loop Raccord” on this article about the last Experimental Gameplay Project’s challenge:

“The Experimental Gameplay Project has wrapped up another month of collecting new indie games created in just seven days, this time with a “Neverending” theme. The winning submissions from this challenge will be featured at Babycastles’ new indie games arcade in Times Square!

Indie developers entered 47 different games based on the Neverending theme. If you’re not sure where to start, there’s Loop Raccord, a creative release from UFO on Tape developer Nicolai Troshinsky, that has you splicing together video clips taken from archive.org.

Troshinsky describes Loop Raccord (pictured) as “a game about manipulating a chain of video clips in order to achieve a continuous movement”. He says this is the first of a planned series of “Recycling Games” releases, which will include projects that rely on pre-existing audiovisial material.

There’s also Teijo Mursu’s slick on-rails racer Nend, Martin Gonzalez’s untitled platformer in which you build the stage, Manuel Van Dyck’s procedurally generated arena shooter Corruption, Pedro Sousa’s soothing space exploration game Planet, and many others.”

http://www.gamesetwatch.com/2010/10/47_free_neverending_titles_fro.php#comments



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

We are under attack!

Successful landing

#screenshotsaturday

I was bored, so... ManutKat.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

Double Rainbow!!!

Super Sonic Pixel art.