Loading...
138
Game
Ruby: Huntress of Vale
3 years ago

Lots of bug fixes, balance changes and a new dodge roll & counter attack mechanic!


- To dodge roll tap the guard button as you run.

- Holding Left or Right as a roll finishes will alter the direction Ruby faces coming out of the roll.

- Hitting Light Attack or Heavy Attack buttons as the roll completes triggers Ruby to counter attack.

-Can be done after a Dodge, Dodge Roll or a Reflect. Timing takes practice.

- 2 Types Light and Heavy

- Light is short range quick jab from spike at the end of Crescent Rose. Light "Normal" damage.

- Heavy is a dash & slash after a preparation period. Heavy "Power" damage - BOTH stagger opponents on hit.



0 comments

Loading...

Next up

WHO GAVE THIS GRIMM A MACHINE GUN?? Remnant is in trouble if these reach mass production... See Merlot's new Beowulf Soldiers in-game! Chapter 4 going to have fun new surprises!

Synthetic Onslaught Re-Released?? Apparently packages had been set to private at some point, or maybe have been private for past few years, IDK. I was here upload a bugfix patch, but maybe this may actually release day for most of you... o.O Well enjoy!

Tons of new updates coming! Here is a teaser video! -New Units -New Enemies -New Objectives -New Terrain & Weather Effects -Improved Level Generation - New Soundtrack -& More

Come visit our Patreon to read up on some of the cool new things Fusion3 can do with your objects. Monthly blogs start now! #CF25 #Clickteam #MadeWithFusion

https://www.patreon.com/posts/fusion3-blog-in-123871484

Ruby: Huntress of Vale 2.0.11! Added some new combat + defensive options for Yang & Weiss!

The next Fusion3 Blog is live, this time we review all the Questions & Answers that where presented in the last stream. Check it out here: https://www.patreon.com/posts/fusion3-blog-1-134271840

With Ruby: Huntress of Vale I really wanted to build the game around the idea of fighting as a team, instead of fighting solo. First was the inclusion of AI controlled partners, next is the inclusion of tag in support! Coming soon!

Video: https://www.youtube.com/watch?v=OVyjwfF5j6E Progress on playable Yang! Yang functions as a tank. - Higher resistance to being knocked down - Semblance doubles melee attack strength, but drains Stamina (And Aura when depleted) while active.

It's my birthday!

To celebrate, i've released a devlog-only page for the game i've been secretly working on all year:

The Never Ending Flower Shop so as an introduction, here's everything i can share about it

Progress with playable Blake!