Game
Y.Ume Project
2 years ago

Hi! Today it's PLACEHOLDER day! I'm going to make placeholders, but they will rather simple. Also, I might try to make a little spin-off just to develop a little game and see if I can study more RPGMaker as well. Wish me luck!

And have a great day!




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Hello! Quick update: I've been sick and didn't go on wirh the project. BUT! I've spent my time going on with my Uncharted fanfiction! Maybe I'll translate it in English and post it somewhere in the web, idk.

It's so good to be back on the project btw

Hi!

Same as yesterday. Made a moodboard for the main character of the game, with Pinterest pics that reflect Haru's mood and characterization.

Then I made the full body drawing on paper and colored her digitally. It was so much fun to make! Say hi to her

Hello!

Quick update: since I need to study for the exams again, I have to reduce the time I spend working on the videogame. Here for you today's study session: Anatomy

Plis help

Happy Devruary! Devruary Day 3 celebrates @Jacorn ! He's a small game developer working on a few projects including Forgotten at Fredbear's! We also have a question for the devs of Game Jolt: What game made you want to be a dev?

Hello!

Please read the LOOOOOOOOOOOOONG article

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

Drawing San for the moodboard I woke up like an hour ago and couldn't wait to draw him!

Day 2: Sadao as a child.

Seal Island Intro! For #ScreenshotSaturday!

Hi! New moodboard!

Shinji Ikoda. He's kinda a bully, but he's got a warm heart