
Next up
Jessica's sprite compared to Charlie's sprite.
"DEAD_END"
Finally figured out a streamlined way to code the Time system for battles! (The Time-speed is greatly exaggerated here for showcase intentions...) Basically: 6 AM until 12 PM = Enemy damage increase, 6 PM until 12 AM = Player damage increase.
"Knock Knock"
Ref sheet for one of our original game characters.
Charlie's room is (mostly) done! Just need to animate: Ella, Theodore, Stanly, and a few misc thing with Charlie herself! Really happy with how this is turning out! (The next few showcases will be in-engine... (!!!) So be prepared for that!)
Updated Act 2's primary battle theme: https://www.youtube.com/watch?v=4keRIuMnp4Q
"Have any good dreams, Charlie?"
"How do we make music?" ~ Someone on Discord "Well ya see-" ~ Us *Gestures at our LMMS project (aka a nuclear reactor control panel)*














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