Game
MISANTHROPY (Legacy/Old Version)
9 months ago

MAJOR ANNOUNCEMENT FOR MISANTHROPY

(See below)


So I've decided that working on the current game is becoming less and less enjoyable....So I've decided to quit-

-Working on THAT version and remake the game from scratch! The engine I'm using has received 2 MAJOR updates, and I've neglected updating because it would mess with the coding I've done.

So I have officially decided to update and start the game from scratch, with improved features, better graphics and sprites, and just generally better gameplay. The game will still be called MISANTHROPY, and will still have some of the same music.

I hope you all enjoy the game that's coming soon! (Or...is it remake?)

Remember:

REMAIN HOPEFUL (For the new year)

[insert dancing frog gif because why not]



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Phase 2 gameplay. I've made 2 new attacks, and I feel that the difficulty is suitable.

Also made warnings for phase 1 and 2 attacks so all attacks are actually dodgeable.

Updated the Battle UI so it won't feel so cramped.

Also added a single map with some simplified graphics.

After looking back at my code, I realized there was so much repetitive garbage. So glad I cleaned it out.

Good news! Phase 1 is now finished, and Phase 2 is now in the works (see screenshot for a peek) Once I have a chance, I will work on creating a gamepage so you all can receive more consistent updates

New Undertale video just dropped on Youtube. It's a fandmade Genocide Amalgam animation taking place after the Alphys NEO fight Go check it out if you want https://pie.yt/?v=https://youtu.be/yd9Tin1nLRI?si=Sbys4D93ClgEC6…

MISANTHROPY 0.8.81 HAS BEEN RELEASED. (Updated and animated Title screen!)

#undertale #deltarune #indie #rpg #horror

UI SPRITES HAVE BEEN COMPLETED AND UPDATED.

I didn't like the previous ones. Although they WERE unique, they were all too abstract and different. These match a bit more, while giving off a bit of different energy from one another.

#misanthropy #undertale

MISANTHROPY 0.8.8 HAS BEEN RELEASED

0.8.9 TO BE DONE Notes

CUSTOM BORDER AND TARGET AIM HAVE BEEN MADE.

Made the first 2 attacks, and made some attacking animations for the Knight.

Edit: Since the earlier poll tied, I'm going to increase XSlash's TP cost to 50, but add a 30 HP heal factor.

Ngl, I'm really happy with how these attacks turned out.