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Status Update
I've customized the CELL menus, giving each menu special "Soul" sprites corresponding to their origin.
I've also FINALLY added Static encounters to the battle rooms.
@_deb This was actually really fun >_>
Sans has been defeated for the 67th time now. It's not as difficult anymore, I only had to heal once this time.
Final Devlog before Deltarune Ch3/4
Read below as I will be explaining what is left before I release 1.0.0.
CUSTOM BORDER AND TARGET AIM HAVE BEEN MADE.
PATCH 0.8.7 COMING SOON
@tennanotmike As promises a few days ago, here is the solo Geno Paula fight. I had to make a few save edits due to not having access to Dual Heal.
My recordings got corrupted, but luckily I managed to restore part of it. Here is the majority of the fight.
0.8.9 TO BE DONE Notes
UI SPRITES HAVE BEEN COMPLETED AND UPDATED.
I didn't like the previous ones. Although they WERE unique, they were all too abstract and different. These match a bit more, while giving off a bit of different energy from one another.
Mini Status Update
Fully fleshed out the ACT/SKILL menu swap function.
Added a new spell to the Vessel's SKILL menu.
Fixed a few bugs.
Finalized the SavePoint menu.
Thanks to @AlexAndIndy , @KreeperKilla551
, and @Fortniteballsfunny
for being Playtesters!
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