Next up
New Battle Intro where you can choose the music you want to here while in battle.
The intro has a few bugs, but I need to start working on the actual attacks before it's gets to close to the Anniversary day. (I suck at attack coding)
Updated the Battle UI so it won't feel so cramped.
Also added a single map with some simplified graphics.
After looking back at my code, I realized there was so much repetitive garbage. So glad I cleaned it out.
Phase 2 gameplay. I've made 2 new attacks, and I feel that the difficulty is suitable.
Also made warnings for phase 1 and 2 attacks so all attacks are actually dodgeable.
This is by far the work I'm most proud of since starting with the Kristal engine almost a year ago. This is why I've been silent. Been working on this.
I'm not answering any questions about this btw.
CUSTOM BORDER AND TARGET AIM HAVE BEEN MADE.
Good news! Phase 1 is now finished, and Phase 2 is now in the works (see screenshot for a peek) Once I have a chance, I will work on creating a gamepage so you all can receive more consistent updates
Introducing: Deltarune Gameboy'd | Kris vs. the Roaring Knight ----------------------------------------------------------- A WIP in progress fangame in the style of Gameboy Color being made for the Undertale 10th Anniversary!
PATCH 0.8.7 COMING SOON
MISANTHROPY 0.8.81 HAS BEEN RELEASED. (Updated and animated Title screen!)
MISANTHROPY 0.8.8 HAS BEEN RELEASED
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