Hey guys. Been a while, hasn't it? I don't have really much to show to you guys, even after all of this time. I'm still working on the QnA Renders, but that isn't what I'm here to talk about. I have to admit, that I think AV's workflow has been a bit disappointing in my honest opinion. It isn't going entirely to how I'm beginning to fully envision it, and it's the reason as to why I'll be restructuring the Ardens Vindicta Dev team. I'll be having to move around people into new positions and having to either demote or let go some others. Either way, we're going to start specializing more of our positions so that we can have more manpower in certain aspects to the project.
I am looking to not only reimagine Dormitabis in a new narrative, but to also make it the most disturbing adaptation of it. I believe that Dormitabis was flawed in many ways from making it a truly horrifying experience. We all must admit that we know what to expect with any Dormitabis Project made, and I refuse to make this project fall into retelling the same story that we already know. This also means that no, the demo won't be out for the Gamejam that we were participating in, but it's a necessary sacrifice that will be needed in order for this project to prosper. I will be busy setting up the team's restructuring for a while while modeling will continue as normal.
- With Sincerity
Tsunixx
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