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Game
Jupiter Moons: Mecha
2 years ago

Major mechanic change πŸ‘οΈ:

Action Points were replaced by Energy, with all new benefits!

If you install capacitors on your Mech you can store energy between turns! 🦾




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Does this remind you of anyone?

Check out "Jupiter Moons: Mecha" on Steam.

The least inventive skill,

but... it had to be added πŸ₯±

"Orbital Trade Platform" - a very useful tool in Jupiter Moons: Mecha game.

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

"#TactiCon highlights the brilliant and creative minds who develop strategy games and gathers the players who love them."

... I guess nothing more needs to be said. 🀩

https://store.steampowered.com/app/1288540/Jupiter_Moons_Mecha/

πŸ•ΉοΈ Enter The Highrise Game Jam Before It Ends On May 5! πŸ•ΉοΈ

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! πŸ’ΈπŸ’ΈπŸ’Έ

πŸ›‘οΈ Shield Bash πŸ›‘οΈ

πŸ‘‰ a new type of attack that scales with mech's armor.

That's what I have been working on recently - see the video and check out how it works.

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

We are honored to be featured in #TurnBasedFest with our game "Jupiter Moons: Mecha". If you haven't already, you can play our Demo on Steam and wishlist 😊