6 months ago

Major update! The release date for Crisis of DreamCell's demo is July 30th! We've worked hard on the demo and can't wait for you all to try it out! Wishlist on Steam and follow for when it's out! #indiedev #indiegame #gamedev

https://store.steampowered.com/app/2095830/Crisis_of_DreamCell/




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Happy Halloween! We're celebrating with a final look at Crisis of DreamCell's demo development! We're happy to show the process of creating levels and can't wait to show more of the full game in the future! #blocktober #indiegame #gamedev #UnrealEngine

Happy New Year! We've been hard at work on Crisis of DreamCell, working on new levels and a save system for the full game. Check out the early designs for what we're working on we can't wait to show more in 2026!

#gamedev #indiegame #indiedev

Crisis of DreamCell's levels take on different iterations when designing and testing, take a look at the hospital wing at different stages in development. Hope you enjoy this look into the level design process! #screenshotsaturday #blocktober #indiegame

Happy Devruary! Devruary Day 3 celebrates @Jacorn ! He's a small game developer working on a few projects including Forgotten at Fredbear's! We also have a question for the devs of Game Jolt: What game made you want to be a dev?

Thanks to https://bsky.app/profile/kanaratron.bsky.social for providing this seal to add to all of our store pages for Crisis of DreamCell. We are proud of this announcement and hope more #IndieDevs will use this in the future! #gamedev #indiegame #indiegamedev

Seal Island Intro! For #ScreenshotSaturday!

With the demo for Crisis of DreamCell only 3 days away, take a look at the horrors that await. The hospital wing, a desolate area filled with terrible experiments that are waiting around every corner. Wishlist now on Steam!

#gamedev #indiedev #indiegame

The demo for Crisis of DreamCell is now live! Check it out on our page! Get a peak at the horrors that await you when the full game releases!

#gamedev #indiegame #indiedev #UnrealEngine

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

Crisis of DreamCell's demo releases tomorrow! Check out the final level in the demo! After the power is tripped you have to get the code to turn everything back on, but be careful what lurks in the shadows!

#gamedev #indiedev #indiegame