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Game
Cobalt Moon Prologue
3 years ago

Managed to set it up so that Cobalt Moon de-transforms when he runs out of health. You know it's serious when the hero loses his transformation




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For #ScreenshotSaturday, I have for you the first of Leonard's two planned attacks

It's President Irons! He's so nice. He would never do anything bad...

Base model from https://assetstore.unity.com/packages/3d/environments/urban/poly…

Very proud of how this tail whip animation turned out

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Another "mini boss" for Mission 2. Johnny is the keyboardist for Instinct, and an insufferable vlogger

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

As a reminder, this version of Cobalt Moon has been cancelled. You can follow updates on the new version here: https://gamejolt.com/games/cobaltmoon/843959

Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The culmination of all that sprite work I've been doing, all for a six second clip