Next up
This week, we 're working on the arena where the third boss of the game will be fought. Here's a first look of it!
Kindle got his first subweapon! The Fireblasts may not have the same range as his throwing-scythes do, but they pack a way bigger punch!
Here's a quick look at the enemies you'll encounter in the first dungeon of Mancers; the Gobster Hideout. This place will be filled with magically enhanced Goblin Mobsters such as this one!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Holy Fires Update! This week, another part of the Clocktower, we're showing off the new gears! These mechanical wonders will make for challenging platforming puzzles! Watch 'em spin!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Castlevania: Holy Fires Version 1.1.0 is now live!
Check out the article below to see what's new in this update!
Check our page for the download! https://gamejolt.com/games/holy-fires/432271
We added enemies from later Castlevania games to Holy Fires. Check out Ukoback and Skeleton Gunman from Symfony of the Night (among others). To make them fit in Holy Fires, we gave them a bit of a visual overhaul. (also check out our new page-banner)
Here's Kindle's second sub-weapon!
With these Summonable Platforms, Kindle is able to reach places Christopher can't with ease!
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