1 year ago

Mary's Arcade: Service Pack, but you're there during the day.




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Happy New Deer!

To celebrate, we're replacing Scarlet!

Oh yeah. Living the dream.

Per my last post, here's what 17 extra hours of targeted work can change.

It's a cyclic process; long periods of virtually no change while you figure out what's wrong, then the breakthrough leads to rapid changes in hours.

Toy Mary looking for an audience.

Literally the only thing that carried over from my old way of doing things to my new way is Mary's eye texture. These two models are actually linking to the same iris texture under the highlights for the eyes. I thought that was kind of cool.

Simplifying the mech so I can get it done and rigged. Once characters are finished, we're really in business! Should be done with this guy pretty soon.

Now Introducing...

A bohrok just followed me.

Affinity page setting my beloved. What used to take ~20 minutes in -the other program- take like 2-3 in Affinity.

Mary Christmas! Here's a huge devlog about Halo 2, Portal, and how those games changed how I chose to texture a wall.