I completely forgot to add the dependency DLL’s for the game.
It is now packaged and playable! Yay me.
I also have a pretty big bug to confront, after some testing I find that I need to cap the Frame Rate otherwise the frames are calculated as fast as the CPU can execute them…
Yeah… Should have done that first…
Patch should be coming up pretty soon. — as soon as I get it running.
60 FPS will be my target, and maybe a nice background image in the next version.
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