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24
2 years ago

MECANICA 1/4 LISTA!


Nuestro programador principal, @ItsDanBruh ha estado trabajando con mucho esfuerzo en implementar una de las mecanicas que diferencian a Solaris de cualquier otro juego similar al nuestro. Si no lo han captado, es una funcion que te hace mas fuerte de dia que de noche. Estamos emocionados por el futuro de este juego, y de este equipo en general.



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BIENVENIDO

¿Qué es BrainWreck?

Somos un equipo de desarrolladores independientes que creamos videojuegos por diversión. Creemos firmemente que los videojuegos tienen mucho más que ofrecer que solo buenos gráficos.

@ItsDanBruh nos dio el permiso para publicar esto, lo que podemos aprecia es una vercion temprana de el chat con los NPC del juego, creo que se pudo un poco creativo con los comentarios del NPC

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Seal Island Intro! For #ScreenshotSaturday!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

We are under attack!

Chiaki Nanami!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack