Next up
No character teasers today, so have a peek at the work-in-progress environment instead.
Unreal Engine has some uh...interesting rendering bugs...
yeah idk how this happened. I just accidentally moved a slider too much and hell broke loose.
Making steady progress on all the new content and Quality of Life changes for Casino Casualty's upcoming Steam release. Aiming for February, ideally, but not setting any firm dates yet.
After a few slight delays, #CasinoCasualty will be released before the end of the month.
Progress Update No. 7
September 13th. For real this time.
Game is currently undergoing some major reworking on the code side (and my contracted project is still taking full priority on my part), so here's a little something in light of the lack of updates.
The new update is officially planned out and set in stone. It's going to be a bit of a departure from the main game, gameplay-wise, and going to take some time. To compensate, it will act as the game's sequel and the conclusion to the story. See you soon.













0 comments