Spring Bonnie is (functionality-wise) finished! And may I add, he is an absolute menace! I can't wait for everyone else to experience him in this game, he's an absolute rat and I'm loving every minute of trying to counter him. Just need to animate his jumpscare, record phone calls, and do a little more prop modeling before I can prepare a demo for testers and then eventually the public. Have a new screenshot to commemorate this (and see if you can spot Spring Bonnie in it!), this is really big news as with him done, every single core mechanic of the game is implemented and able to be recycled into the remaining characters in the game (which is really just BB, but hey, that's still something!).
Next up
Progress Update No. 8
Game is currently undergoing some major reworking on the code side (and my contracted project is still taking full priority on my part), so here's a little something in light of the lack of updates.
Demo Version 1.0.6
Witness the beginning.
The Fazbear Facility: Prologue Official Trailer will premiere at the Vortex Charity Stream!
Progress Update No. 9.5
Unreal Engine has some uh...interesting rendering bugs...
yeah idk how this happened. I just accidentally moved a slider too much and hell broke loose.
Announcing the Lost In Isolation FNaF Game Jam
The GameJam Starts Friday (submit games below)
https://gamejolt.com/c/fnaf/plenty_s_fnaf_jam
Join The Discord For Updates
Hosted by @PlentyXD
Help from @hunterallen_ and me
Art by @Funkilicous and Yellw.00f
Progress Update No. 10
2 comments