Spring Bonnie is (functionality-wise) finished! And may I add, he is an absolute menace! I can't wait for everyone else to experience him in this game, he's an absolute rat and I'm loving every minute of trying to counter him. Just need to animate his jumpscare, record phone calls, and do a little more prop modeling before I can prepare a demo for testers and then eventually the public. Have a new screenshot to commemorate this (and see if you can spot Spring Bonnie in it!), this is really big news as with him done, every single core mechanic of the game is implemented and able to be recycled into the remaining characters in the game (which is really just BB, but hey, that's still something!).
Next up
Progress Update No. 7
Merry late Christmas from Fredbear & Friends!
See you next year :)
Unreal Engine has some uh...interesting rendering bugs...
yeah idk how this happened. I just accidentally moved a slider too much and hell broke loose.
New poster to accompany trailer
I took a week off from developing other things to prevent burnout.
I made this instead.
It's dumb.
Play it anyway.
The Return to Freddy's: The Emerald Butterfly game page has released.
More news coming up soon, I've got lots to share, and the crew is dying to meet you!
Progress Update No. 8
Have another sneak preview at one of the other cast members of my upcoming #fnaf inspired game.
Still on schedule to release on the 20th.
Since we hit our goal on the vortex charity stream here is the Spike’s Ahoy! main menu theme! (Composed by @ExpoDev ) hope you guys like it and remember to go and donate! https://youtu.be/OpKKu7Y5mtA?feature=shared
Progress Update No. 10
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