Game
Five Nights at Freddy's: The First Location


10 months ago

Progress Update No. 8


We've got a kinda boring update today, folks. Graphics Settings! While I still give no promise that just everyone will be able to run the game, I have been working hard on making optimizations, fixing bugs, and of course, creating a graphics settings menu as seen in the first attached image. That said, due to visual and audio cues both being very prevalent in this game, shadows cannot be COMPLETELY disabled, only set to Low, to ensure a consistent and intended gameplay experience. BB's AI is also still in-progress. As usual, everything is also subject to change. See you next update!



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I've outdone myself today. Probably the happiest I'm going to be with something I do in a game for a long time. Not only do the physics and controls work great and feel awesome, but I made a cinematic camera system in like 20 minutes. Feeling great.

UE5 Sonic Framework update: Made a custom model for Sonic! Still working on animations, but so far I'm very pleased with how he looks. The mouth can move between either side of his face, and the eyes are fully 3d allowing for a lot of posing flexibility

Progress Update No. 7

Sugar the Cat

Progress Update No. 9.5

Witness the beginning.

The Fazbear Facility: Prologue Official Trailer will premiere at the Vortex Charity Stream!

Added some fun teasers to the game page. Most of them are kinda pointless, since, the characters have been seen already, but it was nice to take a day to chill and render some fun stuff out. Enjoy the callbacks

Merry late Christmas from Fredbear & Friends!

See you next year :)

Announcing the Lost In Isolation FNaF Game Jam

The GameJam Starts Friday (submit games below)

https://gamejolt.com/c/fnaf/plenty_s_fnaf_jam

Join The Discord For Updates

https://discord.gg/SWV9fQWZ2R

Hosted by @PlentyXD

Help from @hunterallen_ and me

Art by @Funkilicous and Yellw.00f

Alongside the First Location, I've begun work on a 3d platformer! I need a break from horror, and I want to eventually make action games & platformers, so this felt like the right next step.

I swear it's more fun than my atrocious gameplay makes it look