Next up
We know we haven't been showcasing other enemies in a while... (A lot of enemy sprites are sketches that we need to animate, polish up, etc...) So here's some rough gameplay of the battle system in action. (With the enemy's AI disabled so we won't die.)
Jessica's sprite compared to Charlie's sprite.
the pain of making follower/party member overworld movement...
"Knock Knock"
"A book of past memories..."
"How do we make music?" ~ Someone on Discord "Well ya see-" ~ Us *Gestures at our LMMS project (aka a nuclear reactor control panel)*
Happy Halloween Everyone! Here's a few artworks and in-game screenshots for this spoooooky occasion..!
Updated the visuals of some shaders that'll be used for the UI of the game! It'll add some much needed style we think!
The shader allows for Color Bleeding//"Leaking" (The most prime example/showcase is the Rainbow text character's text & the credits!)
Ref sheet for one of our original game characters.


















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