Each island in game (either there will be 3 or 4, probably 3 though) will be a hub world that leads to different levels. Each island will have various things you can do on it, fight mini-bosses, collect mojo, and find secrets. The first island will be the one I've been showcasing recently, the demo island that exists will probably be in-game but not as a main island more like a mini-game sort of area. As for main game-play, this is meant to be like the cancelled landed so this is a re-telling of Crash 1, so Crash will start with no power-ups gaining them by the end of the game (these will be considered abilities in-game. And they'll be his move-set he gains from 3). I'll also have some temporary power-ups that I'll be showcasing much later when I've actually designed them. That's about it for this post, as any other game-play related things are secret-ish for the time being
Next up
Development has Re-started! Read below..
May as well drop another preview
Did some work on a new area, nothing here *yet*
Christmas update, coming sometime soon! #CrashBandicoot #Fangame #indie
I need to just show how the game looks while playing in-editor compared to the sandbox I just released. So here's a short video. The differences have me pulling my hair out trying to figure out what the hell is going on with it.
I'm probably going to release a demo of this level, once it's complete. Just need to finish a few systems up, get some animations in, and finish the last part of the level. Will also make a little teaser or something before releasing the demo
Not Dead Yet!
I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making
Another preview of the game. Woods of light during the night time
Final preview before I start implementing gameplay (taking most of the code from the original version). I plan to fully expand into being as identical to the original as I can be. (More info in article)










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