Hello world.
Right now we are working on our own level generation algorythm based on RandomDungeonGenerator (which i personally admire) and breakable glass system. Both results you can see in fresh tech demo and, if you very like it, buy our generator ZedRndGen from official Unity Assets store.
This demo contains not so many from previous releases, but we wanted to share our results with everyone, who follows minesia. Yes, it’s not dead yet. We still developing it litle by litle.
There just two of us. Both are coders.
I really want to continue developing Minesia, so stay tuned for future news.
I find animating a hardest work.
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