Daily Quests can refresh more than 1 time during one day, I don't know if it wasn't intended to be this way though. (I got them randomly refreshed many times today upon re-opening the game without interacting with a savepoint beforewards; and as they are called the Daily Quests, they should refresh once in 24 hours, I'm guessing.)
At this screenshot I've got myself stumbled into some invisible blocks, and I can't remember them being here before the last update.
The next screenshot is about the effect(s) of certain armor(s). In last changelog certain items were said to have their effect cut in half (The Locket and Broken Locket, both from 2x G/EXP to 1.5x), and I believe it is really like that at the moment, but in-game description of The Locket says that it still Doubles the G earned, which can also be considered as a bug. / I had to put both singular and plural forms there, because I'm not that sure, if the in-game text for Broken Locket also displayed like this, since I haven't gotten to acquire it yet.
And once again, there's nothing game-breaking, but these are the bugs, that are got to be seen without spending much of a time and without putting much of an effort, so they also should be fixed, I'm guessing. They all have been brought to life after the last update, and, on my mind, they shouldn't stay here for a long time, for the sake of better game experience.
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