Game
FNaF World XL
3 years ago

Mini (lack of) Progress update:

Laptop is currently down and out due to issues with recent Windows updates.

It should hopefully be back in action in a few days, but it does mean that for now everything I was working on is dead in the water.




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Suppose it was about time that some of these skills got a little extra kick.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

New look, new direction.

Yeah, we're doing this.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.