Just fixing some issues from the initial comments on the game’s Ludum Dare page (go there and vote/comment on the game, even anonymously because it all helps).
Game Over now should only occur when the amount of drops far exceeds the amount that should be visible on screen for 10 seconds. Sometimes a game over would occur if a few drops where launched way into the air thanks to the impulse drop.
Screen size has been reduced to 337 x 600 so the game should be viewable on smaller landscape screens. This shouldn’t effect visual or gameplay quality.
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