Game
Glow Drop
11 years ago

Minor Update


Just fixing some issues from the initial comments on the game’s Ludum Dare page (go there and vote/comment on the game, even anonymously because it all helps).

  • Game Over now should only occur when the amount of drops far exceeds the amount that should be visible on screen for 10 seconds. Sometimes a game over would occur if a few drops where launched way into the air thanks to the impulse drop.

  • Screen size has been reduced to 337 x 600 so the game should be viewable on smaller landscape screens. This shouldn’t effect visual or gameplay quality.



0 comments

Loading...

Next up

Glow Drop DX Now on Android and Windows Store!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

I was bored, so... ManutKat.

The whole squad is here!

Interested? Follow me!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.