Game
something
5 years ago

Mirror


You look into the mirror to see the empty, emotionless face of a man who has lost everything he cared about. A man who no longer speaks with words, but silence. His emotions laid bare, yet no one sees them. No one... not since... it happened.



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Wow, this game has already surpassed the amount of views that the shadows of the truth got, and the shadows of the truth only recently hit 100 after 2 months.

@Cyph3r_ made me do this

Updated the first screenshot to include the updates to that section. (Edit: Fixed interaction text being not included in screenshot)

Alright here is a render of the monitor, because why not.

I've added a new screenshot, this new one shows off the sign system I built today.

Also gotta love how the engine includes the right steamworks sdk, but then tries to pull from a different version.

I've minimized struct usage down to this singular struct, though I am afraid I will have to use a struct for custom commands. Thankfully if I do it right, it won't be too bad. I haven't had any problems thus far, wish me luck. :)

I've just made a pretty big commit. Okay, it's actually pretty small. So small I actually negated the most important part in the description, this commit also standardizes how objects are interacted with.

I've decided that rather then leave the diary entries in the chapter select menu, they will be delievered to the player when each chapter starts. These will be used to help put you into the perspective of your character even more.