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46
4 years ago

Widget interaction componet deciding to be an asshole. (Edit: Great... Xplit just broke... lovely...)


So uh... widget interaction componot just broke. Have no idea why, all I know is. Now it's misaligned, and doesn't work properly... worst part is, it was working fine this morning. Can I go one day without something breaking jesus christ... (No google isn't helping. I think ue4 just got fucked. Also I'm not asking for help, I'm going to get a work around together... somehow....)



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I'm posting this using a browser I made in unreal engine, no joke. 100% real, (I'm changing my password after this, I don't trust this)

I have a folder on my computer called fun, and i've just realized that it's contents basically sum up the previous 4-5 months.

Devlog | Five Nights at Freddy's : Witness

@Cyph3r_ made me do this

I refined the combat in Lobo: The Howl Within—smoother transitions, better animation blends, and improved camera work!

As a solo dev, I stitched together 4 animation packs from 3 creators to make it feel like one cohesive system.

Also gotta love how the engine includes the right steamworks sdk, but then tries to pull from a different version.

Teardown with mods is fucking awesome.

My new & probably my last project for a while

based on Superliminal fan game I created almost 2 years ago

Gotta finish this artistic shader nightmare

Out of the recent project loss, this was what I have been able to salvage, and half of it isn't even my code. (Most of it isn't even actual code, mostly just materials and huds, nothing that will really speed this up)