Game
Ancient Shadowbuster
9 years ago

Mission accomplished!


After testing some ideas, and considering how “Ancient Shadowbuster” was born (a private game jam using the idea of the Ludum Dare 34 “Ancient Artifacts”) I decided to apply some features to make the gameplay more concise and finish the development respecting its Initial idiosyncracy.

I have other ideas that I want to prototype so I unleash my imagination again.

In case you have played Ancient Shadowbsuter I hope you liked it, in case not give it a try!

You can leave me comments or suggestions.

Regards!



0 comments

Loading...

Next up

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

An infected room from the second part of Cybel ! Are you up for some cleansing?

Made my first ever animation.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Coming Soon...

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl