Game
Survival Shooter
9 years ago

More features


Devlog update number 2!

5d0b90c3320c3.png

In this update I have added more features and fixed a lot of bugs.

Added features and buxfixes

  • Equipment system

  • Health indicator

  • Damaging enemies

  • Enemies wave spawning

  • Smarter pathfinding for enemies

  • [BUG] All the clients can now damage enemies

  • [BUG] All the clients can now see the enemies

Planned features

  • Finish enemy system (animation and models)

  • Supply drop system


Detailed breakdown:


Enemy spawning and difficulty

Now enemies spawn based on a difficulty level that are calculated based on speed and damage. If enemies are more difficult they will spawn much less when there are less other enemies. Also enemies arr less likley to spawn if there aren’t many other enemies. At the beginning of every wave the system will calculate what the max enemies should be based on the difficulty of all the enemies maybe later the players their equipment will effect this value

Difficulty, max enemies calculating etc

  • Subject | Formula


  • Difficulty | Clamp (d / (10 / s), 0.0, 10.0)

  • Max enemies | Rand(1, ((difficulty -1) / c) + 21.0)*

  • Spawn Lilkeyness | (o / (diff * 2))

  • Keyword | Meaning


  • d | Damage

  • s | Speed

  • o | Count of other enemies

  • diff | Difficulty of enemy

  • Clamp | Clamping a value between a min value and a max value Clamp(value, min , max)

  • Rand | A random value between a min and a max Rand(min, max)


Thank you for reading this devlog. These devlogs will occur weekly with new features/content!



1 comment

Loading...

Next up

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Family band complete!

What you all think

Finished work on the emotions of a new character for the tank universe

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I worked so hard to get all four of them to the end safely, but then...

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.