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93
Game
Undertale Promise
4 months ago

More narrative details have been fleshed out, and one more minor fight has been roughly finished.


General Progress as of 18/9/2024

Some design work has been finished (Dalv's sprite art and general room structure) for the next few rooms.

bonfire.gif

I'm likely going to start design work on the Royal Guard as well as the tileset for the new sub area in Snowdin. Maybe that might yield some concept art later on.

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The game is currently being developed, and playable sections exist. The base engine (built on Godot 4 in C#) is roughly done, but more will be added to it as the game goes on.

Say hello to Poffoon! (Placeholder battle music)

Development has been going smoothly, though I expect it to slow a little in the coming months.

December Devlog - Happy Undertale Yellow Anniversary (soon)!

Finished the opening cutscene. Watch it on Youtube: https://www.youtube.com/watch?v=7utbcklbDvY

Beta testing has started. The game is about 80% or so done and hopefully can release by the end of April if the finishing levels can be made.

The game is already playable from start to finish, just some QOL, tutorial and pacing improvements left

Chiaki Nanami!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿